It emphasizes strategic, tactical, and sometimes logistical challenges.
Victory is achieved through superior planning, and the element of chance takes a smaller role.
Compared to other genres such as action or adventure games where one player takes on many enemies, strategy games usually involve some level of symmetry between sides.
Each side generally has access to similar resources and actions, with the strengths and weaknesses of each side being generally balanced.
Although strategy games involve strategic, tactical, and sometimes logistical challenges, they are distinct from puzzle games.
A strategy game calls for planning around a conflict between players, whereas puzzle games call for planning in isolation.
Strategy games are also distinct from construction and management simulations, which include economic challenges without any fighting.
These games may incorporate some amount of conflict, but are different from strategy games because they do not emphasize the need for direct action upon an opponent.
Although strategy games are similar to role-playing video games in that the player must manage units with a variety of numeric attributes, RPGs tend to be about a smaller number of unique characters, while strategy games focus on larger numbers of fairly similar units.
Conflict in strategy games takes place between groups or singular combatants, usually called units.
Games vary in how many types of units a player can use, but each unit has specific strengths and weaknesses.
Units vary in their movement and speed, as well as the amount of health or damage they can withstand.